
I saw the same layouts often enough for it to become a little repetitive, even if the horde of baddies was different every time. The one area where these missions felt a bit lacking was in the map selection. And with three mission types – the tense Rescue, desperate Survival, and ass-kicking Hunt – I had to learn what works best in a variety of situations. Daughters who use more than half of their action points will have to wait a lot longer to act again, so it’s often smarter to end your turn with at least half remaining so you can better react to the changing battlefield.
OTHERCIDE THE MAID GUIDE HOW TO
New foes are introduced gradually across the five chapters, and even seeing familiar ones in new combinations often forced me to stop and think about how to handle the situation.Ī time-based initiative system throws further excitement and consideration into the mix. The enemy diversity is great, from quick and deadly Scavengers to hulking, insectoid abominations that can lock you in pace with a gooey discharge. Each of the four classes has a distinct role to play, from the tanky Shieldbearer to the heavy-hitting Blademaster to the ranged support specialist, the Soulslinger. When the turn-based action kicks in, Othercide proves itself a satisfying, challenging, sometimes frantic tactical dreamscape. As a consolation, the beneficiary will carry a part of the sacrificed daughter with them always in the form of a small mechanical bonus based on her stats at the time of death. But the emotional weight I felt destroying one of my children so that another may live could be potent. Having a supply of sacrifices is rarely an issue, as the Vitae needed to summon new daughters is handed out in abundance. The only way to heal a daughter is to sacrifice another one of equal or higher level. On top of taking damage, most of the more powerful special attacks cost health to use. Notably, Daughters do not heal between missions, and you won’t find any healing abilities or items.


Luckily, the other resources at my command did require me to make those difficult calls.

I could activate all of the bonuses I’d unlocked at once. While there is a satisfying sense of progression, I usually earned so many shards per run that I didn’t have to make interesting decisions about how to spend them. Shards are used to activate unlocked bonuses on a per-run basis like increased health and damage, and even the ability to skip bosses you’ve already defeated. You’ll be able to tear apart the armor of foes and reap your way through the dark army from the very beginning.Once I realized that death was never really the end, it could sometimes feel a bit too forgiving, though. Meaning that if you reach the end of your current play-though, you do not need to unlock the Scythedancer again for each subsequent run. With this complete, the class is also unlocked for all future runs. With the fight complete, the outcome is irrelevant and the class will be unlocked regardless of your success or failure and the player will be able to germinate Scythedancers at will. Once the Maid has been engaged, and her HP begins to drop, there will be a short scene wherein the player gains their first Scythedancer. Players will need to reach this boss fight in order to unlock The Scythedancer.

The boss fight in this portion of the game is called “The Maid”. The player will first need to reach the Third Era of the game, called the Broken Beauty Era.
